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"Billing" means the whole process of estimating use of users' charged contents,
and use history of real time analyzing data of content use time, amount above data.
and of settling the transaction amount according to the rating policies based on.
On contrast to billing,
"Payment" means paying for a charge to service providers,
which comes at the end of the billing process. |
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The charging and payment integrated solution to support all payment gateway integration,
various rating policies and handling involved data and to be used for charging policies of
wired or wireless contents immediately.
Various and flexible settlement functions available per CO, Internet cafe, partner,
according to business models.
Providing integrating convinient payment gateways such as credit card, mobil phone,
money transfer and so on. |
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Fixed Quantity Rating Policy : e.g) 1oo mits. 300mits, 5 hours, 10hours
Fixed Period Rating Policy : e.g) by case, 10usd for a month, 3usd for 3 month
Daily Usable Time Limit Rating Policy : Preventing game addiction
e.g)Allowed access time session - 19:00-22:00, Allowed playing time- for hour
Supporting users to pay with any kind of payment method according to users, service providers,
martkets and governement
: Prepaid card, Credit card, Cash, Money transfer, Wired or wireless payment, Cyber cash, E-Wallet,
Milegae, Automatic money transferbr
: Integration with payment gateways suitable for overseas martkets
Supporting small sum of payment : Topup and payment with E-Wallet
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Combining fixed quantity rating policy with fixed period rating policy : Syncronous use of both policies
Automatic transfer policy ; from IP fixed quantity to IP fixed period or in reverse
Premium Service
- Allowing alliated Internet cafes to use games in peak time.
- Providing the gameIP to internet cafes free of charge normal times and peak times charged
- Giving discounted rates to Internet cafes during a midnight session |
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Providing revenue share standards to a developer, agency and distributor
- for open and aboveboard management and revenue sharing between a developer and a overseas
service company
What is CP? "CP" means the parties involved in game service
e.g) developers, publishers, agencys and N-Cash
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Analyzing users's trend based on purchase data
Supporting game advertise and promotion through internet cafes
- Providing promotional programs for advertising games
- Supporting allowing certain Ips to access to games free of charge for promotion
Charging various contents available such as games, avatars, items and so on
Events ; Supporting allowing a certain of users to play a game for free during event session and
converting the users into pay users
Various Statistics; Providing various statistics by item, access route, users' gender, users' age, agency,
pg and so on
Massive emailing (optional) function ; emailing promotional events to users or emailing administrators'
data
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BillCruxTM's stability to be proven out by providing it to 21 different countries including Korea
BillCruxTM's simultaneous process of 50,000 concurrent users
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Providing various business models
Providing integration with various payment gateway
Supporting various reveue share models and contents
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Integration with accounting and eCRM available
Prodiving effective administrator's tool
Providing martekting material based on accurate statistics
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Providing professional support based on experienced know-how and knowledge
Good relationships with domestic and overseas partners with confidence
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